https://ogma.newcastle.edu.au/vital/access/ /manager/Index en-au 5 From Site-Specific Sampling to Gamification: An exploration of performative engagement with the environment https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:55744 Wed 19 Jun 2024 15:36:45 AEST ]]> A Definition of Creative-Based Music Games https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:42066 'EvoMusic') is then described. The rules, mechanics, and underlying concept of EvoMusic are examined in detail and then discussed in relation to a comparable game from the field (Soundrop). We conclude that the classification of 'creative-based music games' suggests key design dimensions that help distinguish games like EvoMusic from other closely related modes of 'exploratory' musical interaction. Using this classification there is the potential to explore, develop and evaluate as yet untapped design features for musical games.]]> Wed 17 Aug 2022 15:50:31 AEST ]]> Can competitive digital games support real-time music creation? https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:50660 Tue 01 Aug 2023 12:59:49 AEST ]]> Designing for Stochastic Game-Based Composition with Max and Unity https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:42069 Thu 18 Aug 2022 09:20:17 AEST ]]> Exploring Competitive Musical Creativity in Digital Composition Games https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:42247 Fri 19 Aug 2022 12:03:41 AEST ]]> Evaluating digital games for competitive music composition https://ogma.newcastle.edu.au/vital/access/ /manager/Repository/uon:42204 Fri 19 Aug 2022 11:00:29 AEST ]]>